Games
System Era designer Aaron Biddleton and gameplay programmer Elijah O'Rear explain how they mined their own game design to invigorate Astroneer's "flat" crafting system. ...
from Gamasutra News https://ift.tt/3a89Zx7
System Era designer Aaron Biddleton and gameplay programmer Elijah O'Rear explain how they mined their own game design to invigorate Astroneer's "flat" crafting system. ...
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