GamingThe Flare Path: Stirs Cauldrons

Are we capable of coding an AI that will play this game competently and plausibly?

I wish more wargame developers asked themselves this question early in the design process, and treated answers of “possibly” and “not sure” as reasons to head back to the drawing board. If they did we’d have less warfare fare but more games that convince and challenge the way Cauldrons of War: Barbarossa convinces and challenges. (more…)



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