GamingThe Sunday Papers

Sundays are for trying to do anything other than play Picross on Switch. But then, every day is a struggle when there are Picross levels still to complete. Quick, let’s round up some of the week’s best writing about videogames, before I disappear into a fugue of drawing tiny pictures.

At Vice, Colin Spacetwinks argues that Disco Elysium was too afraid of sincerity to be revolutionary. I don’t wholly agree with the title of the article, but there’s good analysis inside. Beware: lots of spoilers for the whole game, including the ending.

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