GamingImmortals of Aveum: PC performance tested and the best settings to use

Immortals of Aveum is making me wonder whether there’s some kind of gigantic hidden market for floaty magic shooters with overcooked YA dialogue and exceedingly high PC hardware demands. After this and Forspoken releasing within a few months of each other, I’m half expecting Call Of Duty: Modern Warfare 3 to open with Captain Price shooting GPU-smelting laser beams out of his 'tache.

Indeed, this first person sorcery adventure will be hell on your hardware, even if you’ve tooled up with a high-grade graphics card and CPU. This is somewhat more understandable than with the other low-performing PC games we’ve seen this year, as Immortals of Aveum is one of the first Unreal Engine 5.1 games, and makes extensive use of its sparkly new lighting and VFX tech. Sadly, it also aims so high that the only way to get playable performance on lower-end and older mid-range kit it to gut the quality settings.

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