GamingMob Factory mixes tower defense and factory automation in a cute, horrifix mix

I enjoy games where enemies are a resource as much as a hazard. It's not enough that you can farm them for XP by killing them while they respawn, though. I also want to make the monsters appear myself.

So it is in Mob Factory, a blend of tower defense and factory management in which you quickly set up defenses against waves of worms, spiders, skeletons and so forth - and then set up spawners to create more waves, so you can turn their fallen remains into conveyor belts, walls, and eventually new islands to expand your monster-chewing factories upon. It just came out on Steam.

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